The ideas behind it is that if I can blur the shape of the building, in a few different ways, then i'll be able to create something that can play with a sense of perspective (one that is different at speed) and a sense of movement at speed.
So taking the idea of my motorcycle rider leaning, refer to my Perspective post http://pitsdesign.blogspot.com/2011/03/perspective.html
and then add that to the notion of speed from Speed in Concept http://pitsdesign.blogspot.com/2011/03/speed-in-concept.html
Then what you end up with a dialogue that describes how to distort the buildings outwards appearance.
In these sketches I've show what could be timber slats that span across, protruding past the edge of the building, distorting its overall shape. This would provide a sense of speed, the opposite to resolute, an undefined object.
Playing with perspective can be done by moving objects within / on the building towards of further away from the viewer, this would create an illusion within the depth of field. Again another idea that when travel at speed, due to your movement, gauging a distance is harder.
Now to stop trying to work out a concept and start planning this.